PlayerLeftSessionv1.0.0
Indicates that a player has left the session
This event indicates that a player has left the session. Note that entry and departure from a session are self-reporting and there's no integration with the actual connectivity data from the game.
flowchart LR
l-Group_Session_Aggregate[Group Session Aggregate]:::producer-->PlayerLeftSession[PlayerLeftSession]:::event
classDef event stroke:#ce1a18,stroke-width: 4px;
classDef producer stroke:#75d7b6,stroke-width: 2px;
classDef consumer stroke:#818cf8,stroke-width: 2px;
PlayerLeftSession[PlayerLeftSession]:::event-->r-Group_Session_Aggregate[Group Session Aggregate]:::consumer
PlayerLeftSession[PlayerLeftSession]:::event-->r-Group_Session_Projector[Group Session Projector]:::consumer
PlayerLeftSession[PlayerLeftSession]:::event-->r-Group_Session_Process_Manager[Group Session Process Manager]:::consumer
click l-Group_Session_Aggregate href "/services/Group Session Aggregate" "Go to Group Session Aggregate" _self
click r-Group_Session_Aggregate href "/services/Group Session Aggregate" "Go to Group Session Aggregate" _self
click r-Group_Session_Projector href "/services/Group Session Projector" "Go to Group Session Projector" _self
click r-Group_Session_Process_Manager href "/services/Group Session Process Manager" "Go to Group Session Process Manager" _self
click PlayerLeftSession href "/events/PlayerLeftSession" "Go to PlayerLeftSession" _self
Schema
sessionId
stringGlobally unique identifier for the session
gameId
stringGlobally unique identifier for the game
playerId
stringLeaving player's unique ID
reason
stringA description of why the player withdrew from the session
timestamp
stringRFC 3339 timestamp
Edit this pageLast updated on 2023/9/25